Friday, October 13, 2017

UIST 2017 Papers on the Internet

Unofficial list, not 100% accurate
Links to paper, video and project page are included if available
(Thanks to those who added their paper, keep it going!)
For full paper list please refer to confer

AirCode: Unobtrusive Physical Tags for Digital Fabrication

Qoom: An interactive Omnidirectional Ball Display

Everyday Eye Contact Detection Using Unsupervised Gaze Target Discovery

MagTics: Flexible and Thin Form Factor Magnetic Actuators for Dynamic and Wearable Haptic Feedback

StrutModeling: A Low-Fidelity Construction Kit to Iteratively Model, Test, and Adapt 3D Objects

Pepper's Cone: An Inexpensive Do-It-Yourself 3D Display

EyeScout: Position and Movement Independent Gaze Interaction

SmartSleeve: Real-time Sensing of Surface and Deformation Gestures on Flexible, Interactive Textiles, using a Hybrid Gesture Detection Pipeline

ImAxes: Immersive Axes as Embodied Affordances for Interactive Multivariate Data Visualisation

Codestrates: Literate Computing with Webstrates

Dwell+: Multi-Level Mode Selection Using Vibrotactile Cues

Outside-In: Visualizing Out-of-Sight Region-of-Interests in a 360 Video Using Spatial Picture-in-Picture Previews

DodecaPen: Accurate 6DoF Tracking of a Passive Stylus

CurrentViz: Sensing and Visualizing Electric Current Flows of Breadboarded Circuits

WearMail: On-the-Go Access to Information in Your Email  with a Privacy-Preserving Human Computation Workflow

Erg-O: Ergonomic Optimization of Immersive Virtual Environments

Neuroanatomical Correlates of Perceived Usability

SceneCtrl: Mixed Reality Enhancement via Efficient Scene Editing

SketchExpress: Remixing Animations For More Effective Crowd-Powered Prototyping Of Interactive Interfaces

DS.js: Turn Any Webpage into an Example-Centric Live Programming Environment for Learning Data Science

Omnicode: A Novice-Oriented Live Programming Environment with Always-On Run-Time Value Visualizations

Torta: Generating Mixed-Media GUI and Command-Line App Tutorials Using Operating-System-Wide Activity Tracing

Learning Visual Importance for Graphic Designs and Data Visualizations

CommandBoard: Creating a General-purpose Command Gesture Input Space for Soft Keyboards

Bifröst : Visualizing and Checking Behavior of Embedded Systems across Hardware and Software

Debugging Unexpected CodeBehavior Using Synthesized Code Corrections

RetroShape: Leveraging Rear-Surface Shape Displays for 2.5D Interaction on Smartwatches

Frictio: Passive Kinesthetic Force Feedback for Smart Ring Output

Pyro: Thumb-Tip Gesture Recognition Using Pyroelectric Infrared Sensing

A Modular Smartphone for Lending

Trigger Action Circuits: Leveraging Generative Design to Enable Novices to Design and Build Circuitry

DreamSketch: Early Stage 3D Design Explorations with Sketching and Generative Design

WhichFingers: Identifying Fingers on Touch Surfaces and Keyboards using Vibration Sensors

"NaviFields: Relevance fields for adaptive VR navigation"

Characterizing Latency in Touch and Button-Equipped Interactive Systems

FlexStylus: leveraging flexion input for pen interaction

One Reality: Augmenting How the Physical World is Experienced by combining Multiple Mixed Reality Modalities

HeatSpace: Automatic Placement of Displays by Empirical Analysis of User Behavior

SoundCraft: Enabling Spatial Interactions on Smartwatches using Hand Generated Acoustics

CircuitSense: Automatic Sensing of Physical Electric Circuits and Generation of Virtual Circuits to Support Software Tools

BlowFab: Rapid Prototyping for Rigid and Reusable Objects using Inflation of Laser-cut Surfaces

SensIR: Detecting Hand Gestures with a Wearable Bracelet using Infrared Transmission and Reflection

FoamSense: Design of three dimensional soft sensors with porous materials

Haptic Clench:  Investigating Squeeze Sensations using Memory Alloys

Data Storage and Interaction using Magnetized Fabric

CollaVR: Collaborative In-Headset Review for VR Video

Secondary Motion for Performed 2D Animation

INVISO: A Cross-platform User Interface for Creating Virtual Sonic Environments

Crowd Research: Open and Scalable University Laboratories

SweepCanvas: Sketch-based 3D Prototyping on an RGB-D Image

ZIPT: Zero-Integration Performance Testing of Mobile App Designs

Rico: A Mobile App Dataset for Building Data-Driven Design Applications

Triggering Artwork Swaps for Live Animation

Thermal-Comfort Design of Personalized Casts

Interactive Room Capture on 3D-Aware Mobile Devices

Shot Orientation Controls for Interactive Cinematography with 360 Video

Panning and Zooming High-Resolution Panoramas in Virtual Reality Devices

PhyShare: Sharing Physical Interaction in Virtual Reality

Designing Vibrotactile Widgets with Printed Actuators and Sensors

Scanalog: Interactive Design and Debugging of Analog Circuits with Programmable Hardware

Markit and Talkit: A Low-Barrier Toolkit to Augment 3D Printed Models with Audio Annotations

Designing and Evaluating Livefonts

AutoDub: Automatic Redubbing for Voiceover Editing

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